Sunday, 11 October 2020

The Nimon Be Praised! Discuss Akhaten and Praxeus



Join Jack & Joe as they are reunited after a few weeks and get to work praising stories from eras they aren’t fond of. Can Merry actually sing? What is the best version of Clara? Is Doctor Who too woke? And is it possible to give four regulars something to do in 45 minutes? All this and a full ten minutes of frippery as we desperately manage to avoid introducing our topic!

https://anchor.fm/nimon1/episodes/The-Nimon-Be-Praised--Discuss-Akhaten-and-Praxeus-eknjb1

Friday, 9 October 2020

DS9 - Valiant


Plot – I’m desperate to know what exactly the diplomatic message is from the Federation Council to the Ferengi Alliance. Wouldn’t it be taking it one step further into giving the finger to Roddenberry for the DS9 writers to suggest that the Ferengi (who Roddenberry wanted to introduce as the new big bad of TNG) might be the most well organised military power in the Quadrant and could ultimately be responsible for saving the Federation? 

It strikes me that Ron Moore wants to have his cake and eat it, and he succeeds. He’s been told he has to write an episode featuring a ton of kids and so he does so, and he makes them as realistically irritating as you would imagine them to be. But at every turn he is subverting what would in another show just be annoying adolescents getting to play spaceship; Jake tries to sound like a cool dude and a console explodes in his face, Shepperd tries to play adult and is seen popping pills to try and keep it together, the First Officer is the most precocious young woman imaginable and at the climax is seen thrown across the bridge as a bloody corpse. Even the helm Officer, who was just as smug and unbearable in Paradise Lost (a really nice piece of casting to have him appear in both episodes) gets to smirk his way through the episode and then gets the close up when the Dominion ship survives their assault and looks like he is going to shit his pants.

Character – DS9 has episodes in its latter run that simply would not have worked in the early days because of the ways in which the characters developed. This is the ultimate ‘Nog loves Starfleet’ piece, a character who began this show as a criminal and a troublemaker in the first two seasons but thanks to the desire to step out of his father (and Uncles) shadow chose a career in Starfleet. He’s been well and truly indoctrinated and favours discipline, honour and the romanticism of the organisation that he works for these days. He’s a determined fighter, adept pilot and bright enough of a engineer to take over the Valiant in that post. Valiant asks you to take a good look at Nog and question whether he is right to follow orders blindly, and to be so in love with an ideal (that the Federation’s way is the only way) that it is worth risking your life for. I’m not sure that he is entirely likable in this episode because he becomes a mouthpiece for the Federation (he sounds a bit like Picard in season one of TNG) to the exclusion of anything else, but he is the Roddenberry ideal and that is the point. He’s fighting for Utopia and is willing to do anything to maintain it. Once he is surrounded by corpses on the bridge of the Valiant, the look on his face says everything. Is this really worth it?

Shepperd is a fascinating character because he is caught somewhere between being a proto-Kirk (a man of action who thinks bravado can see him through anything) and still being a child who lacks the sophistication and experience to see the wood for the trees. At one point he lets slip a racial slur about Cardassians so casually that it’s clear from the outset that his priorities are all wrong. A child would swear and kick against an enemy. An adult would try and understand and outsmart them.

Tired, emotional, depressed; this is a crew of children who are falling to pieces but thanks to the ideals that have pumped into them are continuing to pretend they are the best of the best. It’s discomforting viewing. Jake is the voice of reason trying to convince these kiddiewinks that going up against a Dominion battleship is suicide but they are so convinced of their superiority that they feel they can do anything. As they chant the Red Squad mantra, they are both terrifying and annoying, and also completely sympathetic. If you are told often enough that you are the best of the best then eventually you start to believe it. It’s cult mentality writ large. No wonder Jake looks horrified. ‘We’re Red Squad! And we can do anything!’

Performance – They have deliberately cast the crew of the Valiant so they look old enough to be at the Academy but still far too young to be in command of a Starship. It means the whole time we are on this ship there is a feeling of wrongness that permeates.

Great Dialogue – ‘You’re Starfleet. You’re Red Squad. And you’re the best’ is one of the most terrifying lines in all of Trek. Because they are about to learn that at the end of a Dominion torpedo those things mean nothing.

Production – The music is far, far too soft in the final battle. Which is a shame because technically it is one of the most realistic depictions of a ship being torn to pieces in battle that you will ever see in Star Trek. The torpedos batter the hull, the rooms are being ripped apart, bodies are flying across the bridge and flames are raging. The Dominion have the upper hand and they aren’t like your standard Trek villains; they will keep firing until you are dust. There are a number of close ups of the children looking around as everything has gone to hell and you can’t help but empathise with them. They are all going to die because of their idealism. The final shot of the escape pods leaving the ship (and the Dominion are savage enough that they will even burst them like balloons) and ship finally giving up and tearing itself apart under the might of all those torpedos is extraordinary. I was stunned the first time I watched this. This isn’t how Star Trek episodes are supposed to end.

Best moment – The phenomenal moment when Jake and Nog, once the best of friends and partners in crime, are on opposing sides of the argument of whether to attack the Dominion ship or not. Superbly written and acted, this sequence throws a light on the ideological differences between these two men like no other. ‘I don’t even know who you are anymore…’ Jake pleads as Nog orders him out of Engineering. They’ve come a long way.

I’ve overlooked the last scene for a long time in favour of the fireworks that come before but it’s the crux of the entire episode. The three survivors of the massacre sit in sickbay and try and decide who make the bad choices. Was Watters a good man? Was he a hero? Was he a misplaced idealised? Was he the villain of the piece? Did the crew let him down? In a few lines of dialogue all of those approaches are considered, and it is left to the audience to decide. That’s great writing and should leave you pondering this episode for some time afterwards.

Worst moment – I don’t think I ever met a montage that I enjoyed but Mike Vejar goes all out to show the brave crew of the Valiant getting everything ready and truly believing in themselves…before slaughtering the lot of them just five minuties later. It makes the montage feel like a very sick joke.

I wish they hadn’t done that – I do object to these random scenes they throw into stories to force the regulars to make an appearance when they have nothing to do with the main story themselves, or a subplot. However, at least the cutaway sequence at the beginning of Valiant is setting up important character work to come. Quark is appalled that Dax is poking about in a grungy replicator and Odo realises he is in love with her. This in turn is brought up again in Tears of the Prophets when he realises that she is going to have a baby with Worf, and then bleeds into the fabric of season seven when Quark tries to woo Ezri. As far as Valiant is concerned, this is entirely superfluous.

A reason to watch this episode again – Valiant is DS9 at its most subversive. It’s a story that invites you to take the side of either Jake (who thinks the members of Red Squad are delusional fanatics) or Nog (who thinks they are heroes) and probes the questions of what it takes to be a Starfleet Officer and looks hard at what happens if you’re not cut out for it but still idealistic enough to think that you are. If this was a TNG, VOY or ENT episode it would probably end with the cadets completing the mission safely and the Federation ideals that they spout being justified. Because this is a Ron Moore scripted DS9 episode, they are all slaughtered in what is one of the most violent and uncomfortable action sequences in the franchises entire run. This is after Moore has allowed us close to these kids and made us really hate them. We’re stuck in the very awkward position between really not enjoying spending time with these children who think they have the experience to behave like adults and then watching them die horribly and feeling sorry that a military organisation that poured their heads full of idealism let them down. It’s deeply uncomfortable viewing and a deconstruction of the Roddenberry ideal perhaps even more than In the Pale Moonlight. Some dodgy performances aside, it’s also a very handsome looking episode with excellent turns from Aron Eisenberg and Cirroc Lofton and a final ten minutes that will quite take your breath away in terms of making you feel sick to your stomach in fear as everything goes wrong. This could have gone down as the DS9 episode with the kids…but by having the nuts to massacre the lot of them it becomes so much more than that. I’m not sure this is a particularly agreeable episode but it is very necessary to show that when the violence becomes nasty enough in war, idealism isn’t enough to see you through. War is an ugly business and standing there waving a flag is going to see you get your head blown off.

****1/2 out of *****

Clue for the next episode -



Thursday, 8 October 2020

TNG – Emergence



Plot – Designed to be the ultimate holodeck show by Brannon Braga, this episode was an amalgam of every fantasy adventure you could have to excuse the fact that we have been here before. Maybe they should have tried to have written something new then. The idea of the Enterprise developing an intelligence of its own is a deeply intriguing one that should have spun the writer in a very creative direction. Should have. Instead we get a much up of characters from fiction and history protecting a magical brick on the holodeck. I kid you not. 

What is the point of the pre-titles sequence that sees Data playing at Shakespeare and Picard as his greatest critic? Often the cold open a theme or concept that the rest of the episode spends 40 minutes exploring but instead this is 5 minutes of Brent Spiner having fun and the rest of the audience fall asleep while he does. The steam locomotive that interrupts his theatrical rendition comes at precisely the right time.

Is it my imagination or is there absolutely nothing happening on the Enterprise at this point in the shows run? It feels the ship is limping about whilst people are wallowing away time on the holodeck, investigating bizarre new photogenic lifeforms or limping about the quadrant looking for Federation colony sites. It feels like a show without a purpose, and one I am watching just because the regulars have decent chemistry and like being together. As the show is gearing up for its finale this really shouldn’t be the level of indolence on display. At this point in DS9’s run the show was in the midst of a mutli-faceted, plot and character heavy arc full of drama, twists and action. In comparison, this is static and deeply uncomplicated. It’s television that has stalled.

Since this is an episode that is obsessed with the holodeck you can bet your life that it is overloaded with technobabble. Nobody is talking a language I understand, just rehashing technical jargon that would make a scientist’s head spin. I prefer my characters to talk like real people.

Character – Really? You think there's characterisation here? 

Performance – All of the performances of the guest characters are flat and O never once believed that they were people with real lives. They are pure plot functions, and the actors behave as though they are plot functions. Even Voyager’s Chaotica (who was meant to be a subpar, hastily written super villain) felt more real than any of this bunch. Check out the train conductor who seems to get all of his character from the fact that he asks people for their tickets and gets irritated when people don’t have them. How can an actor find any depth in writing that flat?

Terrible Dialogue – ‘Is that why you killed the engineer? To get this brick?’

‘I think we should follow that man. That brick might be an important clue!’

Production – You can’t help but notice how badly CGI ages over time and when TNG chooses to create a lifeform in 1993 it is bound to end up looking a little ropey in 2020. Kudos for attempting something visually ambitious but the passing of time can be cruel.

Worst moment – During the scenes on the Paramount backlot it feels as though the actors have been left to their own devices with a camera and asked to film ten minutes of hanging around. There’s no sensible plot progression here.

As if things weren’t bad enough, the episode chooses to send Counsellor Troi in to figure out all the metaphorical imagery that is taking place on the holodeck. ‘It may not have literal sense but symbolically it probably does have some logic to it.’ No, it doesn’t. It’s just Braga attempting to have some fun. Don’t try and give this nonsense some meaning.

Watch those holodeck scenes closely. All of the actors, regulars and guests alike, look lost and without direction. It feels like this is being improvised and nobody is comfortable doing it.

I wish they hadn’t done that – Beyond the immediate danger they are in facing an emerging intelligence growing on the Enterprise, nothing that anybody talks about has any real relevance. How can you have an entire 45 minutes of television where none of the characters have any growth, or revel anything new about themselves, or where the script focuses entirely on the plot at hand and leaves no time for people involved?

A reason to watch this episode again – Emergence is the only episode that feels as contained and cheap as bottle show, whilst probably actually costing the show a small fortune because of all the extra sets for the holodeck. It’s 45 minutes of watching the characters chase their own tails as the ship is seemingly working against them. It descends into tedious surrealism (I wouldn’t say it is particularly surreal but I am certain that was what they were aiming for), technobabble and the least interesting example of seeking out new lifeforms the show has ever touched upon. It’s simultaneously very boring and angering because it is seemingly throwing random things together in an attempt to be stimulating. It’s directed without care; the actors sleepwalk their way through their parts and Brannon Braga fails to inject any passion into the script. It’s as by the numbers as they come. This is one of the last TNG episodes and it is also the most idiotic and nonsensical since the first season and another very solid reason why this show needed putting down like sick dog. It’s almost entirely worthless and all signs of the once razor sharp, bold, experimental show have vanished. It’s a tragedy. The joy of watching this episode for this review means that I never have to see it again.

½ out of *****

Clue for tomorrow's episode - 



Tuesday, 6 October 2020

TNG – Lonely Among Us



Plot – Whoever is responsible for arranging the quarters on board the Enterprise needs shooting because here they are welcoming two bitter warring rivals to the ship to ferry them to Parliament and their quarters are placed a mere 100 metres apart.

Character – Poor Mr Singh. He barely had the chance to register before being summarily dispatched in this episode. There was a strange roll call of staff in engineering in season one before they finally decided to shove Geordi down there for good. I wonder what happened to Mr Argyle?

How much fun is Data having playing at being Sherlock Holmes? At this point in the shows history he is the one character that is truly having fun and it is a joy to witness. Brent Spiner is too good an actor to have simply play an unfeeling android. Puffing away on his pipe and investigating with arrogance and observation, he’s a delight.

Performance – it does worry me when the writers of TNG try and give Dr Bev something unusual to do. Especially when it comes to behaving as though she has been possessed. Fortunately, Gates McFadden spends much of this show walking around a bit like a zombie anyway so she is well up to the task here. I can’t say it is incredibly convincing but it does mean she is a part of the plot for once. Why is it when people start acting weird on these shows that nobody comments on the fact that they are probably possessed given it is something that happens ever other week?

It's another one of those early TNG episodes where Patrick Stewart looks and sounds highly unconvinced that he should be involved in this project. He plays Picard in a very stiff and upper crust way, almost afraid to relax in case somebody should watch this and think he is not doing everything he can to play it seriously. It’s strange how one actor’s response to a show can determine the entire tone but when season three starts and Stewart starts to lean into the role rather than fight it, and starts to relax, the show really starts to breathe. Strangely, once Picard is taken over by the cloud entity, Stewart finds that he can start having fun with the role. There’s a very bizarre suggestion that once Picard has become one with the energy cloud that the two have a lot in common and that Picard is willingly sacrificing himself so he can travel amongst the stars with the new lifeform. Yeah, I wouldn’t have gone down that route. Far better for Picard to be seen to be acting against his will. It means that he wouldn’t have to have a visit from Counsellor Troi afterwards. ‘So, you want to travel so badly that you were happy to become an energy cloud for the rest of your life…let’s explore that.’

At this point the two most convincing actors on the show are Levar Burton, who I think could fit in to any show with his charisma, and Wil Wheaton, who has won the jackpot, career wise and is clearly having a wonderful time in this strange and exciting new environment.

Great Dialogue – ‘What’s happened to your mind, Doctor?’ Finally, somebody asks Dr Bev the right question.

Production – I really like Ron Jones’ music on TNG. It can be something of a bone of contention because it is 80s synth of the most dramatic nature but I am somebody that was brought up on 80s Doctor Who and that style was all the rage. Ron Jones can underscore when he needs to but in the first season he is spending most of his effort being loud and proud and creating as much atmosphere and suspense as he can. His score here is one of the best things about the episode. It clearly hasn’t been made by instruments but it does add a sheen of style to the piece.

Best moment – The whole subplot surrounding the Selay and the Anticans is marvellously handled. You can tell that DC Fontana has had a hand in this. I could have done with the whole episode concerning itself with this pair of squabbling races and their private hunt on board the Enterprise.

Worst moment – Watch how Geordi tries to restrain Worf. He throws himself on him as though he is making love to him.

I wish they hadn’t done that – I thought humanity was supposed to be evolved beyond the point of having racist opinions. Tasha Yar meets the Selay for less than a minute and suggests that they wouldn’t make very promising Federation candidates. It’s not just her, there are examples of this throughout the first few seasons of TNG.

A very odd moment right at the end of the episode where it appears that one of the Selay delegates has been murdered and possibly boiled alive and Riker interrupts Yar’s report to insist that she welcomes the Captain back. Yes, yes, there might be a diplomatic incident involving murder occurring but please, some courtesy to the Captain before we get to that!

A reason to watch this episode again – I had so much fun with Lonely Among Us when I was a precocious seven-year-old brat. The idea of the lightning creature hopping from person to person was such a visually appealing one that I couldn’t resist. The trouble is re-visiting the same episode as an adult where I can see there is very little story involved and how it makes so many of the regulars act out of character. The trouble with the main plot is that the nature of the cloud creature and its desires are barely explored and the ‘fun’ of the episode is in watching it hop from person to person and seeing how each actor tackles the challenge. As such it remains a bit of a mystery at the end and you’re left wondering what the point of the episode was. The delegates being shipped to Parliament is far more colourful and enjoyable subplot. Unfortunately, it is relegated to a few scant scenes of squabbling and cannibalism. Another disappointing season one entry then, albeit one that is directed with some oomph.

**1/2 out of *****



Monday, 5 October 2020

DS9 - Things Past



Plot – The conclusion that DS9 draws over and over again is that war is ugly and sometimes you have to get your hands dirty. I’ve summed up the show in a single sentence there but it tackles that huge theme in so many fascinating ways, from the psychological, to the emotional to the visceral. Characters that you would expect good things of (like Kira’s mother) turn out to be collaborators. People you would expect nothing of (like Quark) would give the Bajorans a little extra when doing business with them. The show began in the aftermath of a conflict, and spend a good few years showing what happens afterwards and how you heal the wounds and come to terms with what you did in that time. But at the same time it was setting up a war of its own and in its latter years it explores in some depth the lengths you have to go to to ensure that that you win. Things Past is at a fascinating cross roads between the two. Exploring the occupation has becomes a staple of the show now and in just a handful of episodes time the Dominion ships would come pouring through the wormhole. This is one of the last times the show would look back, before definitively looking forwards.

Character – Trust Garak to head to a Bajoran conference and for the Cardassian tailor to try and defend the occupation of their world. No wonder they gave him a name tag that said ‘Elim Garak, former Cardassian oppressor.’ Aside from Andrew Robinson’s usual charismatic presence, there really isn’t much point in having Garak here but perhaps the fact that he lights up the room every tine he appears is enough.

I love seeing Quark during the Occupation because we are so used to enjoying the company of this lovable rogue but during this time he was an exploitative and sadistic boss, selecting Bajoran slave workers to work in his establishment with little pay or rest. He comes off as sadistic and abusive. It’s ugly and unpleasant and feels very real.

Dukat has always been presented as a man who thinks he was doing a service to the Bajoran people and so it makes perfect sense that he would take a Bajoran woman into his confidence. This is a pre-cursor to us learning that eventually he took a Bajoran woman as his lover (and Kira’s mother, no less) and I’m sure he would never look at it this way but it almost feels as though he is trying to gain the acceptance he craves from the Bajoran people as a whole from the few women he chose to confide in. He’s not without charm or persuasiveness, that’s all part of the problem. You want to hate Dukat for everything that he represents, but he knows how to seduce.

Performance – The usually unflappable Odo is reduced to a man who is full of doubts and insecurities, and wanders through the episode finding menace in his own shadow. It’s a great chance for Rene Auberjonois to show what he is capable of and he seeds Odo with a disturbing nervous energy that all the other pick up and comment on. Just what is Odo hiding about this time that he doesn’t want his friends to find out about? In a moment of supreme psychological depth, Odo attempts to desperately plead with his younger self to examine the evidence in more detail and to realise that the three men who are about to sentenced to death are innocent. If only we all had that opportunity to go back and point ourselves in the right direction during our worst moments. I know the writers had an issue with Odo working for the Cardassians and the Bajorans as Chief of Security and this is the story that explicitly states that his need for order in a time when morals were less clean meant that he was (is) capable of morally questionable behaviour. ‘There is more to life than the rule of law,’ Odo implores to himself, with a desperate need to convince in his eyes. He’s learnt a lot since the Federation moved in and this episode throws a light on that too.

You only have to spend a few minutes with Kurtwood Smith’s Thrax to realise that there are disturbing similarities with Odo. It’s a stunning interpretation, albeit without any of the humour or sensitivities that make Odo such a likable character. The Odo during the occupation was a menacing character and Smith embodies that completely.

Great Dialogue – ‘How much damage would it do to the timeline if Quark were to suffer a little accident?’ ‘I don’t know but maybe we should conduct a little experiment.’

‘My heart is too big…’ ‘…and so is your ego.’

Production – How Levar Burton directs the sequences of the crewmembers in their comatose state gives the episode a Twilight Zone feel, it feels as if something very weird and off kilter is going on. How he has the station redressed and lit to bring the Occupation to life is worthy of comment too because this episode has a dark and dank visual style like no other in DS9. The lighting is especially atmospheric. This episode was jokingly titled ‘A Nightmare on Odo street’ by Burton and you can see why, some of the imagery is haunting and frightening. Odo bumping into the corpses of the men who he had murdered is a very effective moment.

Best moment – The public execution sequences with Odo watching on dispassionately is one of the darkest moments in all of DS9. And given how much this show spends in the shadows, that is quite a statement.

The final scene, mirroring a much stronger moment in Necessary Evil but still extremely powerful, features Kira trying to come to terms with the fact that Odo wasn’t quite the man she thought she was. If it was anybody else, this scene wouldn’t have the impact that it does. But because their friendship has been built up throughout the series and because it has been gently implied that he has feelings for her, this scene is loaded with subtext.

A reason to watch this episode again – I never quite know what to think about Things Past because it is an episode that comes along when DS9 is at the height of its powers (look in one direction and you can see Trials and Trbble-ations and the other and you can see In Purgatory’s Shadow) and it has all the requisite elements that I consider to be essential for this show; superb performances, a dark tone, morally ambiguity, terrific art direction, witty lines and sense that we are really getting into the heads of the central characters. Literally in this case and that might be a part of my problem. Because (technically) none of this ever happened it is basically an extended therapy session for Odo with no real consequences for anybody else. If the characters were aware they were in his head then there would be no drama at all but instead they present the story as a mystery and as though they really are on Terok Nor in the past. Once the twist reveal hits, I’m always left thinking ‘excuse me?’ But this is a character assassination of Odo and so there’s bound to plenty of worth involved, and it features a stunning turn from Rene Auberjonois. Garak is in on the fun, Dukat turns up and as slimier than ever and Levar Burton delivers some of his best ever direction. Whatever I think of the premise, there is plenty to enjoy.

***1/2 out of *****

Clue for the next episode - 



Sunday, 4 October 2020

05 of The Nimon Be Praised! Dares a Twin Dilemma Commentary



With Jack off on thespian duties, Joe dares to plumb the depths of melodrama and tackle The Twin Dilemma solo! Does Colin Baker salvage this story or ruin it? Is tin foil chic an eighties aesthetic? Should Hugo Lang have been a companion? Does Fabian deserve her own spin off show? And can Joe defend his 5/10 rating for this story?

Check it out here...


Thursday, 1 October 2020

VOY - The Killing Game Part I



Plot – Has any episode of Voyager began with so many WTF moments in quick succession? Janeway, in full Klingon make up, hamming it up to the high heavens, enduring a physical fight with a Bat’leth and being stabbed in the gut. Is this real? Every fibre of your being might be telling you that it is a trick but it is very, very real. The episode has to jump through several illogical hoops to get there to explain how, but when has that ever stopped the writers on this show.

After the credits the WTF moments continue apace…Voyager has been captured by the Hirogen, the crew are being subjugated to sadistic and violent tests in the holodeck and most of them have had their personalities wiped and believe themselves to be the French during the Second World War. Again, you have to go with this, even if your brain is rebelling at all of the backstory that is completely absent in order to make this work. Just forget you have a brain. Watch the pretty pictures. Enjoy the performances. Deactivate any part of your cortex that puts things together rationally.

It’s frustrating because ultimately the stakes are nothing in this two parter. Everybody is play acting in a scenario that will be forgotten in a couple of weeks. As such to sacrifice two episodes to such unnecessary fluff feels like overkill when the show could be getting on with something a little more significant to its central theme (to get Voyager home, all but forgotten in season four). When one of the Hirogen sums up the scenario they are playing out as ‘pointless’, it shows that even the characters are aware of the inconsequentiality of the plot.

Character – Bizarrely, it’s Harry Kim who gets the best development (bizarre only in the sense that is usually anyone but) and it is great to see. He’s the one crewman on the ship who is trying to keep everything together. Suffering beatings from the Hirogen and attempting to undermine their efforts.
He’s tired, tortured and fed up. That wide eyed puppy from Caretaker is nowhere to be seen now, Harry is truly seeing the consequences of travelling through an uncharted region of space.

Performance – Kate Mulgrew is having the time of her life getting the chance to stretch her wings and play other roles. Her Klingon is wildly over the top (but fun because of it) but her turn as Katherine, the French bar owner and spy extraordinaire is far more compelling. She’s sharp and playful, succinct and witty. I wouldn’t have minded Janeway adopting some of these traits. Every time she snaps at Seven it has the added frisson of knowing that there was genuine tension between the two actresses at this point. I think she’s probably really enjoying those moments.
Great Dialogue -

Production – Everything from the wartime fashions to the gorgeously intricate sets to the sunny location work is executed with much panache. This was clearly the work of a production team with a handsome amount of money to play with and whilst it is reported that this was a creative team that was exhausted after epics such as The Year of Hell, that isn’t evidence anywhere in the episode itself. It’s a feast for the eyes and it shows just how artistic the Trek team can be when they get to do something a little different from the norm. It feels like their imaginations are on fire. 

Visually, the Hirogen are very impressive. The make up is every bit as you would expect from Star Trek at this point and the biggest coup they made here was by making them so tall and imposing. Because of how they are shot and the actors that are chosen they feel even taller and more menacing than the Klingons. It’s when it comes to how they are written that the problems arise. They are very much portrayed as Klingon-lite, a warrior race that thrives on battle (I swear there is a Bat’leth on the wall of Voyager at one point – the trophies of war). There’s little to distinguish them other than their leader, Karr, who is a bit of a revolutionary and wants them to regain a sense of culture and position in the Quadrant. Had they been written with that kind of sensitivity throughout this five episode run, I might have mourned their loss a little more but the conclusion that this episode draws is that Karr is the odd one out and the rest of the Hirogen will go about their hunting ways long after he has been forgotten. That they are not a species that can adapt and that perhaps because of that, their time is up.

That shot of Nazi Headquarters being blown to bits and the decks of Voyager visible as a hole is torn in the holodeck has to be seen to believed. Even in 2020, that is an incredible bit of special effects work.

Best moment – Seven of Nine dashing into action with a beret and a pistol. It’s so wonderful it practically justifies the entire episode.

Worst moment – Tom Paris as an American officer in a relationship with Torres?

I wish they hadn’t done that – You have the entirety of human history at your disposal and you want to set the crew of Voyager in a simulation that shows off their mettle…what are the most clichéd tyrants you could choose to identify with? Yes, the Hirogen are dressed up as Nazi soldiers and Star Trek continues its obsession with the Third Reich. We’d head back there again during Enterprise. To take what the most cartoonish villains of this shows run (the great lumbering oafs) and to squeeze them into uniform adorned with swastikas feels so…obvious. ‘Tell me…why are we the Master Race?’
Joe Menosky admits that they struggled to make the premise of the episode work – and it shows. They wanted a story set during the Second World War but couldn’t find a reasonable way of making it work and so went with a simulated version of the conflict with the Hirogen throwing people into this environment like setting red ants and black ants on each other. Rather smartly they decided against depicting the ship being taken over. Because if a race of warriors overtake the ship and make their first decision to head to the holodeck rather than using the ship to do some serious damage you might have to question their priorities. The ship is taken over, the crew are on the holodeck, deal with it. That’s basically the approach they took. It’s already happened…why bother thinking about it?

A reason to watch this episode again – What a fantastically fun piece of work. A handsomely budgeted action adventure epic featuring the regulars in new parts. It is also so utterly lobotomised that I find myself having to force myself to enjoy it because the common sense part of my brain that asks questions rebelling at every turn. This would make an excellent drama in its own right without all the Voyager trappings and the regulars commit themselves to the roles totally. The shade of Secret Army falls over the production, although Allo Allo springs to mind too and the director is determined to make sure as much money as possible is splashed over the screen. As a piece of thrilling fancy, this does its job admirably. As an episode of Star Trek Voyager, it mostly stinks (assuming it is aiming for intelligent, incisive drama). But given the order of the day is fun and it works on that level, I honestly cannot find it in myself to object too much. The last ten minutes are some of Voyager’s best; suspenseful, exciting and thrilling.

***1/2 out of *****

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